Hiroyuki Seshita

150: Netflix Godzilla Trilogy Review

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As much as I like writing reviews for films, I will say that the one thing that has lost its magic is the discourse of talking about movies that I don’t like. With the current film climate that is focused on being hyperbolic, toxic, nitpick-obsessed, and pedantic about everything for the sake of “comedy”, it ruins talking about movies, because people think that is how you approach movies, when it’s not. Film criticism is wildly subjective, and is never a straight path to whether a film is good or bad. Everyone has different priorities when they look into movies. I wish it was more of a conversation piece, and not a race of who can be the biggest pedantic waste of air that drags down film culture rather than elevating it. I may have had more energy to put into talking about bad movies two or so years ago, but now I don’t. However, to be a good critic, you have to look at a wide range of films from big budget to small budget, action to romance, and theatrical or straight-to-video. So, where do I sit with the Netflix-distributed Godzilla trilogy? The trilogy was directed by Kobun Shizuno and Hiroyuki Seshita, with the screenplay written by Gen Urobuchi. The trilogy of films were made by Polygon Pictures, the studio that animated films and shows like Transformers: Prime, Tron: Uprising, Knights of Sidonia, Blame!, the CGI elements of Ghost in the Shell 2: Innocence, Star Wars Resistance, and helped Studio Ghibli co-produce Ronia, the Robber’s Daughter. The trilogy came out over the span of 2018, and suffice it to say, there was very little fanfare or warm welcomes after the trilogy was complete. While Netflix might have a promising animation output in 2019 and onwards for feature-animated films, this, to me, was one of their biggest blunders. Why? Read on to find out.

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I’m going to review this as one giant review, because the movies themselves feel like an overly long three part OVA special. So, the trilogy takes place in the future at the end of the 20th century. Giant monsters have ravaged Earth to a point where everyone on Earth decides to do the sensible thing and pack up, leave Earth, and try to find a non-monster-filled planet.  That seems a bit drastic, but when one of those monsters is Godzilla, you wouldn’t really want him as your next door neighbor. I mean, he could be a good neighbor, but I’m getting off track. Anyway, the humans were joined by two other alien races, the religious Exif, and the technologically-advanced Bilusaludo. After not finding a planet after years of searching, a young man named Haruo Sakaki, dubbed by Chris Niosi, tries to pull rank and suggest that the current living situation that is 11.9 lightyears away from Earth is not going to be livable for everyone. After a failed scout ship exploded going down to a planet they were looking at, Haruo finds out some prime time information about Godzilla’s weaknesses from an Exif named Metphies, dubbed by Lucien Dodge. Haruo convinces the committee in charge to go back to Earth, retake it from Godzilla, and live there again. They head back to Earth to find that nature has pretty much taken back the entire planet. They encounter ravenous life, a mysterious race of humanoid individuals, and, shocker of shock, Godzilla. Can the humans retake the planet and take down Godzilla? Do the other alien races have ulterior motives? Who are the mysterious beings living on the planet?

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So, it was really tough to find a starting point as to what to talk about first. How about the directing and writing? So, what have the directors and the writer of the films worked on? Kobun Shizuno has mostly directed Detective Conan films and the Soul Buster and Knights of Sidonia series. The other director, Hiroyuki Seshita, has mostly worked on Polygon Picture-related properties like Knights of Sidonia and Ajin. So, where does that leave us? Well, let’s talk about the writer of the three films, Gen Urobuchi. He is mostly known for writing the scripts to Fate/Zero and Psycho-Pass. While I have not really seen Psycho-Pass, that other title I mentioned is pretty telling at what kind of movies I should have expected. The three Godzilla films that make up this trilogy are drawn-out, boring, convoluted, and don’t really feel like Godzilla movies. I know Godzilla has had movies that range from the fun monster-fighting romps, to the social commentary side of films, but these three films essentially show off the worst of both Godzilla and anime at the same time. When you think of Godzilla, you think of grand scale destruction, fighting other colossal monsters with their own creative attacks. Now, what are usually the most boring aspects of Godzilla films? The humans! The human/humanoid characters are fairly dull anime archetypes that you see in a lot of anime. You have the angsty young male, the calm-headed best friend, the token female character, the religious nut that has ulterior motives, the war-hungry meathead, and you get the idea. No one is really that interesting, and the story/writing constantly focuses on philosophical elements of living, being on a world ruled by Godzilla, and life, which are just boring as tar.

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A story about a planet ruled by Godzilla didn’t need to be this complicated. Why is it so hard to make something with giant monsters just giant monsters and action? I’m not judging this movie by what it’s not, but what we got, and what we get is not interesting. Godzilla isn’t even a major player in any of the three movies. He rarely shows up, and it’s really at the end of each movie. Also, for a film series that takes place on a planet taken back by nature and swarming with giant monsters, the other monsters involved are really boring. They are just these generic-looking rock monsters that don’t look good, and the iconic giant monsters you want to see from Toho are only seen in still frames. You only get, like, three of the iconic Toho monsters, but one is only spoken of, while the other one is Ghidorah, but not the traditional Ghidorah. It’s like this movie was afraid to be a giant monster movie. I know we all make fun of the old Toho monster flicks, but they were very entertaining, because seeing giant monsters fight was, and will always be, entertaining. They even have Mecha Godzilla, but not in the same sense. It could have been interesting, but it was sadly not. That’s the big takeaway from this trilogy, it could have been interesting, but it was drawn out between three films, and the few action scenes that were there, were not enough to save the film’s sluggish and confusing story.

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Animation-wise, it’s getting a bit tiring to criticize Japanese CGI animation, because there are good signs of some studios knowing what to do, like Land of the Lustrous, but I didn’t really find anything all that impressive about Godzilla’s CGI. It was fine, everything was animated decently, the action was mostly readable, and when you could tell where the budget went, it looked good. You just see a lot the films reusing character models, and you get the typical clunky anime CGI movements from time to time. Polygon Pictures is getting close to showing how well CGI can work, but a show like the mentioned above Land of the Lustrous does it better.

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So, do I like anything about this trilogy? Well, like I said above, the CGI anime is pretty decent. When Godzilla is actually on screen, you do feel his presence, and when he actually does something, it’s a lot of fun. It’s just common knowledge that watching Godzilla blow stuff up and fight actual monsters is a proven good time. The dub script is pretty okay. I don’t really say this will be anyone’s best performances, but they did a good job with reading the scripts given to them.

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I think the biggest failure of these films were that they got the wrong team to make them. Godzilla didn’t need to be yet another philosophical think piece, when the most recent live-action Godzilla film was flawed, but way better at tackling such subjects, and had much better action set pieces. If you are a hardcore Godzilla fan and haven’t checked out these films, I wouldn’t recommend it, but if you must see every single film, then check them out. I just couldn’t be bothered to be hyperbolic and angry about these films. The more I hated these films, the more draining it became. They aren’t good movies on their own, and it’s not a good overall story as a trilogy. It wastes opportunities by being a three-part film, doesn’t take as many opportunities with its premise as it should, and shows how far some studios still have to go to make good-looking CGI-focused animation. However, after seeing this trilogy, it made me realize why I like talking about movies I enjoy, so, next time, how about we talk about the smash hit How to Train your Dragon: The Hidden World? Thanks for reading, and let’s keep spreading the support for more positive film conversations and more mature and in-depth film criticism. I hope you all enjoyed the review, and I will see you all next time.

Rating for all Three Films: Blacklist/The Worst

The Other Side of Animation 91: Blame! Review

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In my Patema Inverted review, I talked about why universe building is important, and why you don’t really want to be taken out of the film because the world the film takes place in isn’t well defined. Sometimes, you need to take time to explain certain elements, because while the universe building could be seen as padding or exposition, it needs to make sense. However, if your entire film is just world building and set-up for an even bigger story, then you also need to be careful there. On one side of said spectrum, you have Rise of the Planet of the Apes, which talks about the origin/reboots the universe the franchise takes place in. It might be building up to what happens, but you still care about the characters and hate to see what happens. On the bad side of the spectrum, you have the first G.I. Joe live-action film where it’s not really interesting, has a lot of questionable elements, and doesn’t give us what we want until pretty much the end of the film. So, where does the Netflix-exclusive Blame! come into play? Based off the manga series and the online miniseries, Blame! is the first theatrical film adaptation of the property. It was directed by Hiroyuki Seshita, and was produced by Polygon Pictures, a studio well known for its help with CGI/CGI segments of films like Ghost in the Shell 2: Innocence, the Disney film Valiant, and the upcoming Godzilla: Monster Planet. I didn’t really see a lot of people get excited or talk about this film, and it got me concerned, since when there is no previews or that many articles talking about it, you wonder why that’s the case. Anyway, how is the actual movie? Well, let’s find out.

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Blame! takes place in a world where the entire earth is covered in giant metal skyscrapers, and there is barely any organic life left. It sucks to be a human in this world, since humans are considered pests by the security system that they ironically made, and are killed on the spot by the security system if they are spotted. Now, the human race is about to go extinct and live in these little settlements. As the viewer, you follow the lead of the film, Killy, voiced by Johnny Yong Bosch, a wandering individual who comes across one of the human settlements, and decides to help them out with the help of a decayed robot scientist. Can they survive? What will they find? Can they avoid the security system or maybe an even more dangerous threat?

blame02Right off the bat, Blame! does a couple of elements excellently. First off, let’s talk about the animation. CGI anime has been a touch controversial, due to the fact that 2D animation is more loved with this medium than CGI, since CGI in anime has been poorly used before, and is still poorly used. An obvious example of bad CGI anime would be the recent Berserk series, since it looks like they just replaced 2D characters with CGI puppets, and either don’t have the time or the effort to make sure they move fluidly. It’s aggravating, since you can understand that CGI animation might be cheaper and could get more jobs for people in that insane working conditions nightmare known as the anime industry. At the same time, CGI just doesn’t have the soul that 2D has, and it never, will unless they were willing to go the Disney/Pixar level quality route. Blame!, on the other hand, has for the most part, pretty good anime-style CGI. No one comes off as puppet-like, nothing is too floaty or cheap, and it makes the action scenes and overall film fun to watch. You can really tell with something like the recent Berserk series when the camera swings around or moves quickly to try and trick the viewer into not spotting the shoddy animation. It makes watching the series tough since you know how good action anime can be. You feel every shot, punch, and strike that are being given to the enemy and the lead characters.

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I think the world building is done pretty well. To me, it stands out, with while being very drab and gray, an interesting concept, since you always hear about how we, as a species can stop overpopulation. Granted, the story does fall into the “the humans forgot to do something, and now the thing we created, wants to kill us” trope, but I could look past that since so many sci-fi-focused products give us that story. I liked that these giant robots that build everything are not bothered by humans, I think it’s scary that there can be killer security robots that can disguise themselves as humans to avoid the barrier keeping the humans safe. I liked how bug-like the security robots moved, and so on. Killy is an interesting character, since he is a cyborg, but he’s left open enough to hopefully see more of him fleshed out in a movie or series. You wonder why this cyborg was made when everything else wants to kill the humans that are still surviving. I will also give Blame! credit, because it pulls off one of the best twists I have seen in not just anime, but animated films. Maybe I could have picked up on it more, but I found the twist to be legit shocking.

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However, this film does fail in a lot of areas. For one, this feels like one of those franchise films that are solely made to set up the universe, and then the second film is what you actually get. I say this because the characters outside of Killy, are really boring. I could care less about what happens to this set of humans. You get every single anime/sci-fi trope you can think of. The only two interesting characters are again, Killy, and the scientist that helps them out. By the end of the film, I had a lingering feeling they were expecting this to be super amazing, and either spawn more films, or a TV series. It gets a bit drab to watch, because the characters fight only two types of enemies. They also do that thing where Killy decides to stay behind to kill something horrifying looking so the rest of the human survivors can escape, but don’t show us the actual fight. Like, don’t do that! Don’t cut away from the most interesting character in the entire film. Nothing else besides the world the film introduces to you leaves a huge impression, and that’s a shame, since I could have seen this being one of the great anime action films. I also felt like some of the anime tropes that are in, well, anime are annoying. For example, why does the scientist, when she gets a new body, get heels? And why does the bigger threat in the film (not spoiling it here) have a skirt? I mean, it’s not that it’s attractive when this threat is killing people point blank with the same weapon Killy uses.

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Blame! is definitely one of the better animated films to come out this year, but in terms of animated films in general, I personally thought it was just okay. It’s nothing ground breaking, it has its moments, but I can’t see myself watching this movie again. It doesn’t have the full-on staying power that something like Ghibli and Hosoda would create and show off. I can’t really say rent it, since it’s a Netflix exclusive, but if you aren’t done watching the new season of House of Cards or Orange is the New Black, maybe give it a look. Though, if you haven’t seen The Little Prince, then watch that first.  Well, that was fun, and before we start heading into some really good movies, I want to tackle one more middling film that shouldn’t be getting a theatrical release, but it is. Next time, we will look at the Google Play exclusive, A Stork’s Journey. Thanks for reading, I hope you enjoyed the review, and I will see you all next time.

Rating: Rent it!